

Likewise, the tables can be easily turned on your enemies with party lineups that can combo into each other such as one creature landing a killing blow, powering up and healing from it, another ally causing the corpse of the freshly slain enemy to explode and damage all others, a Mighty Glacier to effortlessly absorb all attacks leveled against it, a fourth party member automatically damaging any foe of a certain element class to heal your party instead of hurting it, a fifth dedicated to causing obscene amounts of damage, then gaining extra turns more times than not, and finally a backup that revives a friendly when it attacks. Identifying threats on the fly and responding to them becomes a necessary skill as some combos can lead into a brutal Curb-Stomp Battle for your team unless you respond properly. Here the meat and potatoes of Siralim's combat system will shine as each of the over 250 monsters has different abilities and passive skills.

Spamming the attack command will work for a while, but it's more likely to get you killed once a larger variety of monsters with their own equipment, spells, and abilities start to appear. (Or just your party, as it were.) Each new realm you enter is procedurally generated and has a particular theme such as dungeon or Fluffy Cloud Heaven, all with their own set pieces, treasures, hazards, and gimmicks.Ĭombat plays out in turn-based fashion which wouldn't be particularly noteworthy were it not for the unpredictability and variety of enemy encounters. Starting with a single monster and a handful of supplies, teleport into all manner of alien realms, scouring it for resources to grow your castle and more monsters to use as recruits in your kingdom's army. Gameplay unfolds into something of a a mixture of the monster taming and training of Pokémon, the turn-based Role-Playing Game combat of Dragon Quest, and the Dungeon Crawling of Rogue, with trace elements of other genres to create something that doesn't quite fit solidly into any one genre. Without even time to dry your tears, the people of Siralim look to you to take up his mantle and forge your kingdom ahead into the future. You are his successor, and as newly-crowned monarch, your goal isn't merely to sit on your throne looking regal, but to use your skills as a mage to summon creatures and gather resources in other worlds to build up your lands. The king of the kingdom of Siralim has recently passed away. Siralim is a Role-Playing Game developed and published by Thylacine Studios. New Duty: describe the titular game here to boost Siralim's notability.
